Task: Revamp the wardrobe experience for players

When Kim Kardashian Hollywood was first created, the number of customization items - facial features, clothing, accessories - available for player to use was relatively small. {insert number here} As with most mobile games, a “design for the now” approach was taken, which meant that ensuring the design of the wardrobe would be able to withstand going from 100’s of items to 1000’s of items was something to worry about if the game was successful enough to encounter this problem.

Well, 2 after it’s initial launch,

Started off with a wardrobe that had X number of categories

Added a landing page

Split categories into sub categories